From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded and remastered for PS5 in this definitive Director's Cut. In the future, a mysterious event known as the Death Stranding has opened a doorway between the living and the dead, leading to grotesque creatures from the afterlife roaming the fallen world marred by a desolate society. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded and remastered for PS5 in this definitive Director's Cut. In the future, a mysterious event known as the Death Stranding has opened a doorway between the living and the dead, leading to grotesque creatures from the afterlife roaming the fallen world marred by a desolate society. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
There are no live offers for Death Stranding Directors Cut (PS5) right now. The all-time low we recorded was $34.00 on 31 Dec 2025. Set a price alert to hear when it's back in stock.
Prices last updated 8 Sept 2026.
Death Stranding Directors Cut (PS5)
From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded and remastered for PS5 in this definitive Director's Cut. In the future, a mysterious event known as the Death Stranding has opened a doorway between the living and the dead, leading to grotesque creatures from the afterlife roaming the fallen world marred by a desolate society. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded and remastered for PS5 in this definitive Director's Cut. In the future, a mysterious event known as the Death Stranding has opened a doorway between the living and the dead, leading to grotesque creatures from the afterlife roaming the fallen world marred by a desolate society. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
Last updated at 09/08/2026 06:59:40
Death Stranding Director's Cut - Playstation 5
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Death Stranding: Director's Cut
Delivery $12.80
PS5 Game Death Stranding Directors Cut
Free delivery between Wed – Thu
Death Stranding Director's Cut PS5 | Kojima Productions | GDGames Australia
Delivery between 11–21 Sept $5
Death Stranding Director's Cut - Sony PlayStation 5
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Death Stranding Director's Cut - PlayStation 5
Delivery $46.66
Death Stranding Directors Cut - Playstation 5
Delivery $27.77
Death Stranding - Director's Cut
Free delivery
Death Stranding Directors Cut (PS5)
30-day returns
Death Stranding Director's Cut (PS5)
Delivery between 14–17 Sept $29
originally posted on fanatical.com
The core game is stuck an interesting idea. It boils down to a walking simulator, but it's much more ingesting than that. Roaming the game world and delivering packages while trying to figure out how to get around environmental challenges is far more interesting than it sounds like on the surface, and it's easy to get caught up in writing that. The asymmetric online component adds a fascinating layer to that, interacting indirectly with helpful objects and structures other people have placed in the world, and leaning your own for them to use and appreciate. It's all great.What lessens it for me is the supernatural and combat elements. Having to go stealthily or enter into combat from time to time just distract from the relaxing world traversal. It'd be tough to ... MoreThe core game is stuck an interesting idea. It boils down to a walking simulator, but it's much more ingesting than that. Roaming the game world and delivering packages while trying to figure out how to get around environmental challenges is far more interesting than it sounds like on the surface, and it's easy to get caught up in writing that. The asymmetric online component adds a fascinating layer to that, interacting indirectly with helpful objects and structures other people have placed in the world, and leaning your own for them to use and appreciate. It's all great.What lessens it for me is the supernatural and combat elements. Having to go stealthily or enter into combat from time to time just distract from the relaxing world traversal. It'd be tough to sell the game concept without some kind of conflict, but these really drew away from what I liked best in the game.Overall, it's such a novel type of game that it's bound to be hit or miss for people's tastes, but it has the potential to land so well that I recommend everyone give it a try.
originally posted on fanatical.com
I have greatly enjoyed playing "Death Stranding Director's Cut." The game boasts a captivating story, unique gameplay, and an innovative multiplayer system where players can help each other by building structures like roads and ladders. The graphics and sound design are top-notch, and the game's open-world environment is vast and detailed. The addition of the ability to help each other by building structures adds a sense of community and collaboration to the game. Overall, I highly recommend "Death Stranding Director's Cut" to fans of Hideo Kojima's work or anyone looking for a unique and challenging gaming experience.
originally posted on fanatical.com
Death Stranding is good example of a game that is not for everyone. It features a guy who's job is delivering stuffs. The game may seemed boring as you will be walking as stated by most people but it's not. You'll eventually get something later. The first 2 chapters focuses on teaching you how to overcome certain conditions in the game and it's crucial because for me, this 2 chapters will determine whether you'll continue this game or not, for me. It's a wise decision because I enjoy the game a lot. It's fun and addicting at some point. You'll building roads, contributing other stuffs and people will acknowledge you and starting to contribute as well. This game makes you feel appreciated and connected with other people towards one goal. The Director's Cut added more ... MoreDeath Stranding is good example of a game that is not for everyone. It features a guy who's job is delivering stuffs. The game may seemed boring as you will be walking as stated by most people but it's not. You'll eventually get something later. The first 2 chapters focuses on teaching you how to overcome certain conditions in the game and it's crucial because for me, this 2 chapters will determine whether you'll continue this game or not, for me. It's a wise decision because I enjoy the game a lot. It's fun and addicting at some point. You'll building roads, contributing other stuffs and people will acknowledge you and starting to contribute as well. This game makes you feel appreciated and connected with other people towards one goal. The Director's Cut added more features to the game to ease newer players and returning. The price also reduced a lot especially for PC. This game also teaches me something to think before judging. So far, I'm enjoying my stay in the game and if you like delivering while walking to the beautiful crafted world, I would suggest you pick this game up. I takes some time to get used to it but it is worth it.
| General | |
| Genre | Adventure |
| Platform | Sony PlayStation 5 |
| Game | |
| Release Date | 23 September 2021 |
Death Stranding Director's Cut - Playstation 5
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Death Stranding: Director's Cut
Delivery $12.80
PS5 Game Death Stranding Directors Cut
Free delivery between Wed – Thu
Death Stranding Director's Cut PS5 | Kojima Productions | GDGames Australia
Delivery between 11–21 Sept $5
Death Stranding Director's Cut - Sony PlayStation 5
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
The core game is stuck an interesting idea. It boils down to a walking simulator, but it's much more ingesting than that. Roaming the game world and delivering packages while trying to figure out how to get around environmental challenges is far more interesting than it sounds like on the surface, and it's easy to get caught up in writing that. The asymmetric online component adds a fascinating layer to that, interacting indirectly with helpful objects and structures other people have placed in the world, and leaning your own for them to use and appreciate. It's all great.What lessens it for me is the supernatural and combat elements. Having to go stealthily or enter into combat from time to time just distract from the relaxing world traversal. It'd be tough to ... MoreThe core game is stuck an interesting idea. It boils down to a walking simulator, but it's much more ingesting than that. Roaming the game world and delivering packages while trying to figure out how to get around environmental challenges is far more interesting than it sounds like on the surface, and it's easy to get caught up in writing that. The asymmetric online component adds a fascinating layer to that, interacting indirectly with helpful objects and structures other people have placed in the world, and leaning your own for them to use and appreciate. It's all great.What lessens it for me is the supernatural and combat elements. Having to go stealthily or enter into combat from time to time just distract from the relaxing world traversal. It'd be tough to sell the game concept without some kind of conflict, but these really drew away from what I liked best in the game.Overall, it's such a novel type of game that it's bound to be hit or miss for people's tastes, but it has the potential to land so well that I recommend everyone give it a try.
I have greatly enjoyed playing "Death Stranding Director's Cut." The game boasts a captivating story, unique gameplay, and an innovative multiplayer system where players can help each other by building structures like roads and ladders. The graphics and sound design are top-notch, and the game's open-world environment is vast and detailed. The addition of the ability to help each other by building structures adds a sense of community and collaboration to the game. Overall, I highly recommend "Death Stranding Director's Cut" to fans of Hideo Kojima's work or anyone looking for a unique and challenging gaming experience.
Death Stranding is good example of a game that is not for everyone. It features a guy who's job is delivering stuffs. The game may seemed boring as you will be walking as stated by most people but it's not. You'll eventually get something later. The first 2 chapters focuses on teaching you how to overcome certain conditions in the game and it's crucial because for me, this 2 chapters will determine whether you'll continue this game or not, for me. It's a wise decision because I enjoy the game a lot. It's fun and addicting at some point. You'll building roads, contributing other stuffs and people will acknowledge you and starting to contribute as well. This game makes you feel appreciated and connected with other people towards one goal. The Director's Cut added more ... MoreDeath Stranding is good example of a game that is not for everyone. It features a guy who's job is delivering stuffs. The game may seemed boring as you will be walking as stated by most people but it's not. You'll eventually get something later. The first 2 chapters focuses on teaching you how to overcome certain conditions in the game and it's crucial because for me, this 2 chapters will determine whether you'll continue this game or not, for me. It's a wise decision because I enjoy the game a lot. It's fun and addicting at some point. You'll building roads, contributing other stuffs and people will acknowledge you and starting to contribute as well. This game makes you feel appreciated and connected with other people towards one goal. The Director's Cut added more features to the game to ease newer players and returning. The price also reduced a lot especially for PC. This game also teaches me something to think before judging. So far, I'm enjoying my stay in the game and if you like delivering while walking to the beautiful crafted world, I would suggest you pick this game up. I takes some time to get used to it but it is worth it.
When I bought this game, I knew that this game was going to be completely unique and have an interesting storyline and I was right! I can assuredly tell you that this game is nothing you've ever played before. This game is entirely based on delivering goods to people in need in a world that's hit an apocalyptic event. It does have its fair share of enemies that will try to stop you but you can avoid them as much as possible. Who would love this game? People who love an open world and exploration. You can literally go anywhere on the map. In most games, a mountain is unclimbable but in this game, strap on your climbing anchors and ladders - you're going to the top of that snow topped mountain to deliver goods (you're going to need gear to get you up there).What's ... MoreWhen I bought this game, I knew that this game was going to be completely unique and have an interesting storyline and I was right! I can assuredly tell you that this game is nothing you've ever played before. This game is entirely based on delivering goods to people in need in a world that's hit an apocalyptic event. It does have its fair share of enemies that will try to stop you but you can avoid them as much as possible. Who would love this game? People who love an open world and exploration. You can literally go anywhere on the map. In most games, a mountain is unclimbable but in this game, strap on your climbing anchors and ladders - you're going to the top of that snow topped mountain to deliver goods (you're going to need gear to get you up there).What's really unique about it? The ever expanding list of tools you use to get there. You'll use trucks, motorcycles, ladders, climbing anchors, zip lines, bridges, and gear for your body to make you carry more, run faster, or traverse the craziest terrain. You'll even have the ability to build roads. And what's even better? The multiplayer aspect - while you can't play directly with others, all the items you use on the map can be used by other players and you can thank them for it by sending likes.What I love the most - building items to make my deliveries so much faster and two things I love the most: roads and zip lines. I'm making premium deliveries with no damage in just a couple of minutes with a very precise line up of connecting zip lines.A couple of fun bonuses is that they teamed up with other games to provide some unique gear and holograms including Half-Life, Horizon Zero Dawn, and Cyberpunk 2077.100% would recommend.
Sits in the top 3 for best story in a game I've seen. Right up there with Nier and other classics. Visually looks stunning! Vibrant colors, relaxing music, unique gameplay... there's nothing like Death Stranding out there right now. If you want to play something unique, give it a try! If you like the story then you'll get your money out of it. Gave it a try and honestly, I really love the whole idea. Death Stranding is an instant classic for years to come! Very similar cinematic gameplay to games like Control, Quantum Break, and Tomb Raider.Make sure to set the memory for streaming to default NOT high or it'll give you thread crashes often!
3 years! It took me nearly 3 years to finish this game. I played nearly 30 hours of this game, when I lost interest. Some random prepper in the game requesting I deliver him pizzas, drove me to putting this game down for a little less than 3 years, because I didn't want to waste my time as a delivery boy. I decided to beat some games I hadn't finished and picked it back up again. Now that I've beaten it I have only one thing to sum it all up... WOW!!! I'm so glad I pushed through the tedious part of delivery nonsense to people. The story unfolds and it becomes absolutely gripping. I couldn't put it down. I finished it and started back from the beginning the next day. One tip to those getting bored with the mundane deliveries.... stop doing them. focus on the main ... More3 years! It took me nearly 3 years to finish this game. I played nearly 30 hours of this game, when I lost interest. Some random prepper in the game requesting I deliver him pizzas, drove me to putting this game down for a little less than 3 years, because I didn't want to waste my time as a delivery boy. I decided to beat some games I hadn't finished and picked it back up again. Now that I've beaten it I have only one thing to sum it all up... WOW!!! I'm so glad I pushed through the tedious part of delivery nonsense to people. The story unfolds and it becomes absolutely gripping. I couldn't put it down. I finished it and started back from the beginning the next day. One tip to those getting bored with the mundane deliveries.... stop doing them. focus on the main missions and dismiss the rest. The Story is absolutely worth it! 5/5 would recommend to everyone who loves story driven games!!!
Do you like Shadow of the Colossus? The Last Guardian? Did you get enthralled by Journey? Do you play Silent Hill games for the atmosphere and feeling evoked by the game?If yes, I think you will be able to see the value in Kojima's latest offering. The game is wonder-filled, beautiful, and haunting. It's not MGS6, although there is more action here than has been described in many reviews or seen on YT.For example, you've probably read the "first 10 hours are a slog and filled with backtracking." Well, I didn't have to backtrack til hour 6 and when I did, it was on a motorcycle and took like 2 minutes. Before that point, I was pulled into an amazing world and gameplay loop that alternated between top tier storytelling cinematics and tight, compelling gameplay. ... MoreDo you like Shadow of the Colossus? The Last Guardian? Did you get enthralled by Journey? Do you play Silent Hill games for the atmosphere and feeling evoked by the game?If yes, I think you will be able to see the value in Kojima's latest offering. The game is wonder-filled, beautiful, and haunting. It's not MGS6, although there is more action here than has been described in many reviews or seen on YT.For example, you've probably read the "first 10 hours are a slog and filled with backtracking." Well, I didn't have to backtrack til hour 6 and when I did, it was on a motorcycle and took like 2 minutes. Before that point, I was pulled into an amazing world and gameplay loop that alternated between top tier storytelling cinematics and tight, compelling gameplay. Each loop added a bit more to each. Within 3 hours, I had seen and done more crazy things than most games dream of, had heart pounding moments, strategized about my moves, ran for my life, explored in wonder, and got pulled into the mystery of terms, characters, and visuals Death Stranding offers.Give the game a rental or if you have the disposable income, go with your gut. This isn't No Man's Sky launch part 2. This is a masterpiece in its own right and playing it will be immensely satisfying and emotionally engaging. History will look fondly on Death Stranding after the initial polarization stabilizes.UPDATE:So why this would not be a good game for you:-It’s a timesink. It took me 30 hrs to clear episode 3 of 14. Granted the game is basically a sprint to the end after episode 8, but still.-You’re not into story-heavy games told through Hollywood-esque cutsenes.-You don’t like the core gameplay premise. While this is anything but a “hurr derr walking sim”, delivering stuff by journeying (via walking, hiking, vehicles, and other means) is a primary facet of the game.-You’ve never liked Kojima games. While this one is fresh and something new, there is a classic Kojima feel to the game.-You want a straightforward point A to point B experience. Death Stranding is mostly pure freedom. At any given time you could do one of a dozen or more things.So why this would be a good game for you:-Kind of the opposite of the above: you want a lot of content, you like story heavy games, the core premise of journeying looks interesting to you, you’re a fan of Kojima, and you want a truly free gameplay experience.-You’re fascinated by the genre mashups of worldbuilding (a la Minecraft), third person stealth/shooter (a la MGS), horror (a la Silent Hills), adventuring/hiking, management and planning, and strong narrative in a fresh beautiful world….all overlaid with the social strand system where you give and get likes, help other players and are helped, and see what the community is doing in the game’s world.
First off, story has always been the draw for me when it comes to Kojima's previous games, but I found this one lacking. I felt it was ridiculous in ways no MGS game was. It often felt like the game was actively challenging my suspension of disbelief. A lot of the moments meant to be hard hitting often felt unearned. The lack of on-screen time spent developing the characters made it hard to care about what happened to them. I ended the game really only sort of liking two of the characters, maybe 3, and hating almost all the rest. Interactions with NPCs felt empty. I admit that I may have gotten more out of the characters if I read the novel worth of supplemental text and npc emails, but it's not written in a way that makes me want to really dig into the content. ... MoreFirst off, story has always been the draw for me when it comes to Kojima's previous games, but I found this one lacking. I felt it was ridiculous in ways no MGS game was. It often felt like the game was actively challenging my suspension of disbelief. A lot of the moments meant to be hard hitting often felt unearned. The lack of on-screen time spent developing the characters made it hard to care about what happened to them. I ended the game really only sort of liking two of the characters, maybe 3, and hating almost all the rest. Interactions with NPCs felt empty. I admit that I may have gotten more out of the characters if I read the novel worth of supplemental text and npc emails, but it's not written in a way that makes me want to really dig into the content. Reading an actual novel would be a more worthwhile experience imo.I was willing to give the gameplay a chance, but imo it remained tedious, frustrating, and unrewarding throughout. Spending many hours developing upgrades and equipment does ease some of the struggle the simplest actions invoke, but it still feels unrewarding when even walking in a straight line on a gentle slope in many cases still causes you to tumble over. The vehicles help, but the often inexplicable physics tend to blunt their effectiveness on anything but roads. The game always seems to stand in the way of its more interesting ideas being enjoyable. There's definitely a metaphor about life in there, but while it intent seems to be "the struggle is worth it," more often than not it left me feeling nihilistic.The online mechanics seem interesting on paper, and can make the game experience marginally more reasonable, but without the ability to actively coordinate and communicate, it often feels hollow. The placement of other player items might as well have been generated by a rogue-like randomizing algorithm. I didn't feel that the "likes" system made up for this. If you build the roads, you get buckets of likes in a batch without knowing who sent them, and the structures you try carefully placing largely get ignored by other players (which likely has to do with how your structures take time to propagate to other players' worlds and are shared randomly, preventing coordination). There's definitely a message sent about the importance of making human connections, but this is presented as "connections" ("likes" that you can't actually do anything with) with NPC characters that have paper-thin depth and the faceless internet masses.There are some upsides, hence the second star I gave this game. For one, the visuals are fantastic (with the caveat that the facial expression animations often dip well into the uncanny valley). And secondly, the music is absolutely fantastic (with the caveat that you barely ever get to hear it, since it only plays in certain points, each track plays only once, and there is a music player but it can only be used in a non-gameplay "mode"). I do greatly appreciate the game for introducing me to these musicians, however.If you approach this game with a sort of academic mindset, you might get more out of it than I did. As game for people who love both inventive and satisfying mechanics and a straightforward but rich and impactful story that doesn't require immense leaps of logic to follow, I can't recommend this game.
I should have listened to IGN review of this game (6.8/10) and other sites I trusted but Hideo Kojima made it and he made the Metal Gear Solid games and I liked most of those so I figured I would give it a try. This game is boring with a capital B. It is a walking simulator, it's frustratingly hard when the BTs attack you and the ground turns to mud like sludge (you'll see if you play). The story is interesting but that's about it. The game isn't fun and if a game isn't fun it's no good. I hope Hideo Kojima better luck on his next game and I hope they don't make a sequel to this game because I will not buy it. To be honest I gave up on the game and didn't beat it so factor that when reading this review. The game might actually improve later in the game but I doubt ... MoreI should have listened to IGN review of this game (6.8/10) and other sites I trusted but Hideo Kojima made it and he made the Metal Gear Solid games and I liked most of those so I figured I would give it a try. This game is boring with a capital B. It is a walking simulator, it's frustratingly hard when the BTs attack you and the ground turns to mud like sludge (you'll see if you play). The story is interesting but that's about it. The game isn't fun and if a game isn't fun it's no good. I hope Hideo Kojima better luck on his next game and I hope they don't make a sequel to this game because I will not buy it. To be honest I gave up on the game and didn't beat it so factor that when reading this review. The game might actually improve later in the game but I doubt it. The good things about the game are the beautiful graphics, story, and soundtrack. The gameplay is so so. It is extremely boring. It was my fault for buying it though after reading the reviews warning me but I gambled and lost.
A lot of people have written this game off as a walking sim, mailman sim, and other similar mundane descriptors. They're not entirely wrong - there's a lot of traversing landscapes. But part of the addictive formula is how you acquire equipment to make movement less of a chore.Admittedly, until you start getting these improvements, moving from facility to facility can be tedious. It's best to save optional missions until maybe a few main missions in to start seeing just how the upgrades look in this game. At its core though, you do just make delivery after delivery, slowly working your way across the country.The multiplayer aspect is a treat. Structures that other players have built can appear in your world, saving you from spending precious resources and giving ... MoreA lot of people have written this game off as a walking sim, mailman sim, and other similar mundane descriptors. They're not entirely wrong - there's a lot of traversing landscapes. But part of the addictive formula is how you acquire equipment to make movement less of a chore.Admittedly, until you start getting these improvements, moving from facility to facility can be tedious. It's best to save optional missions until maybe a few main missions in to start seeing just how the upgrades look in this game. At its core though, you do just make delivery after delivery, slowly working your way across the country.The multiplayer aspect is a treat. Structures that other players have built can appear in your world, saving you from spending precious resources and giving you ideas for how to get around by building things of your own. Players can even contribute towards each other's structures if they're lacking materials. Roads are the most exciting things to build. They require the most resources but building long stretches of roads allows you to travel quickly and safely without any wear and tear of equipment.The story was a bit too on the nose. There's only so many ways you can spout the same message. A little bit of patience will go a long way towards enjoying the experience; not just to ride out the story but also for the myriad of animations and dialog bits you'll repeatedly hear throughout. There are a lot of animations/mini-cutscenes for actions like getting out of bed, dropping off packages, activating consoles, etc.Enjoy this game for what it is: a high production value deliveryman simulator with an engaging traversal and progression system.
| General | |
| Genre | Adventure |
| Platform | Sony PlayStation 5 |
| Game | |
| Release Date | 23 September 2021 |