In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan. As the island burns in the wake of the first wave of the Mongol assault, courageous samurai warrior Jin Sakai stands resolute. As one of the last surviving members of his clan, Jin is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima. Dynamic 4K resolution targeting 60fps experience Ghost of Tsushima like never before with new 4K resolution options and improved frame rates (requires a compatible 4K TV or display). Fast loading take advantage of near-instant load times with the PlayStation5 consoles ultra-high-speed SSD. Japanese lip sync enjoy a more authentic experience with lip sync for Japanese voiceover, made possible by the PS5 consoles ability to render cinematics in real time. Haptic feedback master your blade through the DualSense wireless controllers immersive haptic feedback. Adaptive triggers enhance your accuracy with a bow with the DualSense wireless controllers adaptive trigger resistance. 3D Audio heighten your awareness by hearing dangers from all around you in 3D spatial audio when you use stereo headphones (analogue or USB). Continue your journey transfer your Ghost of Tsushima PS4 game save to your PS5 game and pick up where you left off if you already own a PS4 version of Ghost of Tsushima.
In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan. As the island burns in the wake of the first wave of the Mongol assault, courageous samurai warrior Jin Sakai stands resolute. As one of the last surviving members of his clan, Jin is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima. Dynamic 4K resolution targeting 60fps experience Ghost of Tsushima like never before with new 4K resolution options and improved frame rates (requires a compatible 4K TV or display). Fast loading take advantage of near-instant load times with the PlayStation5 consoles ultra-high-speed SSD. Japanese lip sync enjoy a more authentic experience with lip sync for Japanese voiceover, made possible by the PS5 consoles ability to render cinematics in real time. Haptic feedback master your blade through the DualSense wireless controllers immersive haptic feedback. Adaptive triggers enhance your accuracy with a bow with the DualSense wireless controllers adaptive trigger resistance. 3D Audio heighten your awareness by hearing dangers from all around you in 3D spatial audio when you use stereo headphones (analogue or USB). Continue your journey transfer your Ghost of Tsushima PS4 game save to your PS5 game and pick up where you left off if you already own a PS4 version of Ghost of Tsushima.
In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan. As the island burns in the wake of the first wave of the Mongol assault, courageous samurai warrior Jin Sakai stands resolute. As one of the last surviving members of his clan, Jin is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima. Dynamic 4K resolution targeting 60fps experience Ghost of Tsushima like never before with new 4K resolution options and improved frame rates (requires a compatible 4K TV or display). Fast loading take advantage of near-instant load times with the PlayStation5 consoles ultra-high-speed SSD. Japanese lip sync enjoy a more authentic experience with lip sync for Japanese voiceover, made possible by the PS5 consoles ability to render cinematics in real time. Haptic feedback master your blade through the DualSense wireless controllers immersive haptic feedback. Adaptive triggers enhance your accuracy with a bow with the DualSense wireless controllers adaptive trigger resistance. 3D Audio heighten your awareness by hearing dangers from all around you in 3D spatial audio when you use stereo headphones (analogue or USB). Continue your journey transfer your Ghost of Tsushima PS4 game save to your PS5 game and pick up where you left off if you already own a PS4 version of Ghost of Tsushima.
In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan. As the island burns in the wake of the first wave of the Mongol assault, courageous samurai warrior Jin Sakai stands resolute. As one of the last surviving members of his clan, Jin is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima. Dynamic 4K resolution targeting 60fps experience Ghost of Tsushima like never before with new 4K resolution options and improved frame rates (requires a compatible 4K TV or display). Fast loading take advantage of near-instant load times with the PlayStation5 consoles ultra-high-speed SSD. Japanese lip sync enjoy a more authentic experience with lip sync for Japanese voiceover, made possible by the PS5 consoles ability to render cinematics in real time. Haptic feedback master your blade through the DualSense wireless controllers immersive haptic feedback. Adaptive triggers enhance your accuracy with a bow with the DualSense wireless controllers adaptive trigger resistance. 3D Audio heighten your awareness by hearing dangers from all around you in 3D spatial audio when you use stereo headphones (analogue or USB). Continue your journey transfer your Ghost of Tsushima PS4 game save to your PS5 game and pick up where you left off if you already own a PS4 version of Ghost of Tsushima.
Last updated at 05/15/2026 00:37:13
Ghost Of Tsushima Director's Cut (PS5)
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Ghost of Tsushima: Director's Cut (PS5) PEGI 18+ Adventure: Free Roaming
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Ghost Of Tsushima Director's Cut (PS5) PlayStation 5 single (PS5)
Delivery $11.11
PlayStation, Ghost Of Tsushima Director's Cut (PS5)
Delivery between 19–23 May $15.52
PlayStation, Ghost Of Tsushima Directors Cut
Delivery $27.69
PS5 GHOST OF TSUSHIMA DIRECTORS CUT - PlayStation 5
originally posted on bestbuy.com
There was a lot of hype and praise for this game, so I blindly bought it when it was on sale.Personally, it didn't hook me in like other games like God of War or Spider-Man - those games are 5 stars for me.I feel the enemy A.I is dumb and not highly intelligent/or have natural human movements, like you see in the enemies for Spider-Man. The characters move kind of clunky too.I mean, I think most games are just similar and just reskinned for different themes, like Batman Arkham Knight, or even Mad Max. I actually enjoyed Mad Max (underrated game) more than this game.If you love Samurai themes, then I guess you will instantly love this game.The black and white Kurosawa theme mode is pretty cool addition.
originally posted on bestbuy.com
I'm about 25 hours in and it gets even better! Not only is there plenty of multilayered combat and amazing exploration, there's also quite intimate moments. From trailing sweet foxes to secret dens to following golden birds to secrets. Many being quite places to create your own haikus. There are markers but you aren't guided there by a yellow line. You're guided by the wind. At first I didn't like it but now it's second nature. There's also little details that if you aren't looking you'll miss. Like ants on trees, lighting actually striking trees, little crabs scurrying and burrowing into the sand and leaves and dirt/pebbles kicking up as you walk. It's impressive and helps sell the immersion so much more. Also being able to go into any building is nice. Loved this ... MoreI'm about 25 hours in and it gets even better! Not only is there plenty of multilayered combat and amazing exploration, there's also quite intimate moments. From trailing sweet foxes to secret dens to following golden birds to secrets. Many being quite places to create your own haikus. There are markers but you aren't guided there by a yellow line. You're guided by the wind. At first I didn't like it but now it's second nature. There's also little details that if you aren't looking you'll miss. Like ants on trees, lighting actually striking trees, little crabs scurrying and burrowing into the sand and leaves and dirt/pebbles kicking up as you walk. It's impressive and helps sell the immersion so much more. Also being able to go into any building is nice. Loved this in Days Gone by the way. The horse (which you can name) is a joy to ride. I've grown quite attached to him myself.
originally posted on bestbuy.com
One of the best games I’ve played in a long time, A totally immersive experience the combat was great and did not get stale due to the difference stances for each type of enemy, even late in the game switching fluidly from one stance to another while fighting multiple different enemies fun and rewarding. Also traveling the map didn’t feel like a chore like other games (red dead redemption) there was always different side quests and collectibles that weren’t just wastes of time but improved your various character stats and then turned in to fast travel points so you never had to spend long periods of time traversing the map. Those things aside the story is what stood out the most, the story of jins journey was very touching between the flashbacks when he was a child ... MoreOne of the best games I’ve played in a long time, A totally immersive experience the combat was great and did not get stale due to the difference stances for each type of enemy, even late in the game switching fluidly from one stance to another while fighting multiple different enemies fun and rewarding. Also traveling the map didn’t feel like a chore like other games (red dead redemption) there was always different side quests and collectibles that weren’t just wastes of time but improved your various character stats and then turned in to fast travel points so you never had to spend long periods of time traversing the map. Those things aside the story is what stood out the most, the story of jins journey was very touching between the flashbacks when he was a child sparring with his uncle to fighting side by side with a grieving mother looking for justice for her family. They did a good job not to flood the game with to many characters that are forgotten as soon as the missions over butinstead focus on a core few that you build your relationship with throughout the game through their side missions, so by the end of the game you really feel for these characters who have been by your side from the beginning. I’m so glad I ended up reading a few reviews on this game then ultimately buying it, worth every penny probably put over 50 hours into it. I never write reviews but this game was that good.
| Features | |
| ESRB content descriptor | Blood and gore, Intense violence, Partial nudity |
| Publisher | Sony Interactive Entertainment Europe |
| Maximum number of online players | 4 |
| Maximum number of offline players | 1 |
Ghost Of Tsushima Director's Cut (PS5)
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Ghost of Tsushima: Director's Cut (PS5) PEGI 18+ Adventure: Free Roaming
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Ghost Of Tsushima Director's Cut (PS5) PlayStation 5 single (PS5)
Delivery $11.11
PlayStation, Ghost Of Tsushima Director's Cut (PS5)
Delivery between 19–23 May $15.52
PlayStation, Ghost Of Tsushima Directors Cut
Delivery $27.69
There was a lot of hype and praise for this game, so I blindly bought it when it was on sale.Personally, it didn't hook me in like other games like God of War or Spider-Man - those games are 5 stars for me.I feel the enemy A.I is dumb and not highly intelligent/or have natural human movements, like you see in the enemies for Spider-Man. The characters move kind of clunky too.I mean, I think most games are just similar and just reskinned for different themes, like Batman Arkham Knight, or even Mad Max. I actually enjoyed Mad Max (underrated game) more than this game.If you love Samurai themes, then I guess you will instantly love this game.The black and white Kurosawa theme mode is pretty cool addition.
I'm about 25 hours in and it gets even better! Not only is there plenty of multilayered combat and amazing exploration, there's also quite intimate moments. From trailing sweet foxes to secret dens to following golden birds to secrets. Many being quite places to create your own haikus. There are markers but you aren't guided there by a yellow line. You're guided by the wind. At first I didn't like it but now it's second nature. There's also little details that if you aren't looking you'll miss. Like ants on trees, lighting actually striking trees, little crabs scurrying and burrowing into the sand and leaves and dirt/pebbles kicking up as you walk. It's impressive and helps sell the immersion so much more. Also being able to go into any building is nice. Loved this ... MoreI'm about 25 hours in and it gets even better! Not only is there plenty of multilayered combat and amazing exploration, there's also quite intimate moments. From trailing sweet foxes to secret dens to following golden birds to secrets. Many being quite places to create your own haikus. There are markers but you aren't guided there by a yellow line. You're guided by the wind. At first I didn't like it but now it's second nature. There's also little details that if you aren't looking you'll miss. Like ants on trees, lighting actually striking trees, little crabs scurrying and burrowing into the sand and leaves and dirt/pebbles kicking up as you walk. It's impressive and helps sell the immersion so much more. Also being able to go into any building is nice. Loved this in Days Gone by the way. The horse (which you can name) is a joy to ride. I've grown quite attached to him myself.
One of the best games I’ve played in a long time, A totally immersive experience the combat was great and did not get stale due to the difference stances for each type of enemy, even late in the game switching fluidly from one stance to another while fighting multiple different enemies fun and rewarding. Also traveling the map didn’t feel like a chore like other games (red dead redemption) there was always different side quests and collectibles that weren’t just wastes of time but improved your various character stats and then turned in to fast travel points so you never had to spend long periods of time traversing the map. Those things aside the story is what stood out the most, the story of jins journey was very touching between the flashbacks when he was a child ... MoreOne of the best games I’ve played in a long time, A totally immersive experience the combat was great and did not get stale due to the difference stances for each type of enemy, even late in the game switching fluidly from one stance to another while fighting multiple different enemies fun and rewarding. Also traveling the map didn’t feel like a chore like other games (red dead redemption) there was always different side quests and collectibles that weren’t just wastes of time but improved your various character stats and then turned in to fast travel points so you never had to spend long periods of time traversing the map. Those things aside the story is what stood out the most, the story of jins journey was very touching between the flashbacks when he was a child sparring with his uncle to fighting side by side with a grieving mother looking for justice for her family. They did a good job not to flood the game with to many characters that are forgotten as soon as the missions over butinstead focus on a core few that you build your relationship with throughout the game through their side missions, so by the end of the game you really feel for these characters who have been by your side from the beginning. I’m so glad I ended up reading a few reviews on this game then ultimately buying it, worth every penny probably put over 50 hours into it. I never write reviews but this game was that good.
Initially, I had written it off as another generic open world game but the rapturous praise from many youtubers and players made me reconsider. Unfortunately, I think my first impression was closer to the truth than the euphoric response seen elsewhere online as Ghost Of Tsushima has many attributes that I love but is ultimately brought low by excessively generic design. On the positive side the combat is genuinely stellar as a result of great flow, mechanics, and controls always ensuring that the various fights and duels were a good time. Furthermore, the graphics and art style are absolutely phenomenal capturing the era of feudal Japan beautifully and somehow feeling like a next gen title on the PS4. The biggest problem with this game in my opinion is that the ... MoreInitially, I had written it off as another generic open world game but the rapturous praise from many youtubers and players made me reconsider. Unfortunately, I think my first impression was closer to the truth than the euphoric response seen elsewhere online as Ghost Of Tsushima has many attributes that I love but is ultimately brought low by excessively generic design. On the positive side the combat is genuinely stellar as a result of great flow, mechanics, and controls always ensuring that the various fights and duels were a good time. Furthermore, the graphics and art style are absolutely phenomenal capturing the era of feudal Japan beautifully and somehow feeling like a next gen title on the PS4. The biggest problem with this game in my opinion is that the open world feels artificial and incredibly boring with the same one note activities spread thoughtlessly throughout the world and an over reliance on the guiding wind & birds over genuine exploration. The next crippling flaw is that the quest design is atrocious with many of the worst design choices from the early Assassin's Creed games making frequent appearances like brainless tracking missions, tailing missions, and forced stealth sections. Finally, the narrative is a mixed bag with great elements (a surprisingly great ending), decent elements (characters), and weak elements (contrivances & weak themes) all being present i nearly equal measure. 3.5/5
Right from the start i knew there was something special about it. but it wasn’t until about a quarter of the way through when it really hit me story and gameplay wise. the story, the mechanics, the graphics, the open world, all of it was so beautiful and so very epic. extraordinary!! legendary!! a truly beautiful masterpiece.This game is a marathon, and a great one at that. it took me 100 hours to complete. probably the longest one i have ever played.It’s an incredible story of survival and attrition, perseverance, love, honor, trust, vengeance, life and death.I am excited for anyone who is about to play this for the first time as i just have. take your time with it and enjoy it as much as you can. we may never see another one like this in our life time.
Sucker Punch making a Japanese-esque game, especially one set in the past, probably made you think "Why would they do this? They are not a Japanese studio." I understand why you would think that, but Sucker Punch knew what was at stake by doing this so they did the research that included visiting Japan to get all the information they needed for this game. Considering that Japanese gamers praise this game, we know this game is a success. Sucker Punch made a great game with an amazing setting with amazing character and the gameplay is great. It captures the Japanese essence. Sucker Punch showed that they cared with this game.
This is by far one of the best games Ive ever played. I was told by a mate that because I absolutely love the Assassins Creed franchise (bar Chronicles, but we wont get into that terrible series), I would think GoT is better. He wasnt wrong. This game is graphically beautiful, especially the weather effects and the water. The movement and battle mechanics are second to none, massively improving on my previously loved AC franchise. There is lots to do in GoT but not overwhelmingly so. You are not constantly repeating similar scenarios, like in AC (Odyssey for example). This game feels fresh. The soundtrack, I could write a whole dissertation on, it is absolutely stunning. The composers have made a beautiful, orchestral soundtrack, whilst including oriental elements ... MoreThis is by far one of the best games Ive ever played. I was told by a mate that because I absolutely love the Assassins Creed franchise (bar Chronicles, but we wont get into that terrible series), I would think GoT is better. He wasnt wrong. This game is graphically beautiful, especially the weather effects and the water. The movement and battle mechanics are second to none, massively improving on my previously loved AC franchise. There is lots to do in GoT but not overwhelmingly so. You are not constantly repeating similar scenarios, like in AC (Odyssey for example). This game feels fresh. The soundtrack, I could write a whole dissertation on, it is absolutely stunning. The composers have made a beautiful, orchestral soundtrack, whilst including oriental elements that arent too dominating. I am a huge Hans Zimmer fan but this soundtrack has introduced me to two new composers that have set the bar when it comes to game soundtracks. The music isnt too overpowering and each scene fits. The theme/leitmotif of the game is overused neither and you know when you hear it , youre at an important part of the game. Fast paced when it needs to be but capturing those heart strings during the more emotional moments. The main story is incredible and hard hitting at times. From whatIve experienced so far, this game has the most immersive (and to be fair, Red Dead Redemption 2 set the bar high) and engaging story that will keep your fingers away from the skip button. The side quests are equally as engaging. One thing that I would say is missing from the game.Fishing! You know a games good when you can just stop whatever youre doing on the main game for a minute and just catch some fish. Adds a bit of therapeutic calm in between hacking and slashing.
Ghost of Tsushima is truly a showcase of everything great open world RPGs achieved in the ps4 console generation. The organic way you navigate through the world using the wind, birds, and smoke in the environment is a stand-out feature than embodies how much thought and care went into creating this game and its world in a way that feels authentic. Another aspect of this game what was an unusual and pleasing surprise for me was its use of every capability the ps4 controller has, such as the touch pad and speaker, to really enhance the game, where pretty much every game developed for multiple consoles tends to ignore these outright or use one of them for a rare gimmick.Combat is a nice mix of cutting down lesser enemies with ease and mastering the complex system of ... MoreGhost of Tsushima is truly a showcase of everything great open world RPGs achieved in the ps4 console generation. The organic way you navigate through the world using the wind, birds, and smoke in the environment is a stand-out feature than embodies how much thought and care went into creating this game and its world in a way that feels authentic. Another aspect of this game what was an unusual and pleasing surprise for me was its use of every capability the ps4 controller has, such as the touch pad and speaker, to really enhance the game, where pretty much every game developed for multiple consoles tends to ignore these outright or use one of them for a rare gimmick.Combat is a nice mix of cutting down lesser enemies with ease and mastering the complex system of parries, dodges, stances, techniques, and items at your disposal to defeat more powerful enemies who aren't the same with more health and damage but actually more capable fighters. The story is a cinematic samurai epic, and that level of care was also taken in the side character tales, and most of the short stand alone ones. I have not played the expansion included in the director's cut version yet, but I'm looking forward to it as an epilogue.If you're interested in this genre of game, don't skip Ghost of Tsushima. As for the director's cut edition, I hear it adds a lot of polish for the ps5 to use that system to its fullest like it does the ps4. On the ps4 it only really adds a story expansion, so it comes down to whether you want to pay the extra price for an additional chapter of this game on top of the complete base game story.
I previously saw it explained as the Playstation equivalent of Breath of the Wild, and I must agree its fair statement. Obviously differences in graphic style and bloodplay, but similar in scope, the scale of the environment, combat options, and other features.The story is quite good and engaging. It has multiple levels of difficulty ranging from easy, with video-game likeness of being able to be stabbed and sliced multiple times before dying, to realistically difficult where a single sword strike is lethal. The range of weapons and combat style keeps for an interesting game, developing new methods as it progresses. In most encounters, on lower levels of difficulty you can either be sneaky and take out enemies silently like a ninja, or be gung-ho and attack the ... MoreI previously saw it explained as the Playstation equivalent of Breath of the Wild, and I must agree its fair statement. Obviously differences in graphic style and bloodplay, but similar in scope, the scale of the environment, combat options, and other features.The story is quite good and engaging. It has multiple levels of difficulty ranging from easy, with video-game likeness of being able to be stabbed and sliced multiple times before dying, to realistically difficult where a single sword strike is lethal. The range of weapons and combat style keeps for an interesting game, developing new methods as it progresses. In most encounters, on lower levels of difficulty you can either be sneaky and take out enemies silently like a ninja, or be gung-ho and attack the enemy head-on: letting the player decide how to approach an objective.The game has two really nice environmental touches. First, the wind will blow leaves and debris in the direction of your current objective, a subtle method of providing a navigation guide. Secondly, when the hero Jin obtains enough consecutive kills to activate a powerful mode for a short time, it sounds like thunder crashes for each attack made.The incorporation of ancient Japanese history and culture is another wonderful touch. While not perfectly historically accurate in many respects, it is close enough to appreciate. (It is my understanding that the Japanese version is more accurate in relation to the poetry, as the form of haiku presented in the English version was only developed at a later time.)I really enjoyed almost every aspect about the game aside from the constant need to go back and forth between distant objectives. The game gives a fast-warp capability, which helps accomplish this quickly, but its needed far too often (to the pint of being abusive) and breaks realism. At least Breath of the Wild tries to justify it as ancient technology - in Ghost of Tsushima it just happens with no explanation.
I have owned both PS5 and Xbox Series X basically since they were released. I've always been team Xbox, but I went ahead and finally got the PS5 to try out the exclusive titles. I enjoyed Spiderman. I wanted God of War to wow me, but it didn't. I still have high hopes for the Horizon games, I just haven't gotten around to them yet. That said, my PS5 has been collecting dust for almost 2 years. I've been enjoying Game Pass and all its offerings, along with other titles on Xbox. Then this past holiday season my son convinced me to get Ghost of Tsushima. I haven't touched my Xbox in the past month. This game is EXCELLENT. The graphics are gorgeous. The story is good. The gameplay is fun. It has some shortcomings, but they are few. Best game I've played in quite a ... MoreI have owned both PS5 and Xbox Series X basically since they were released. I've always been team Xbox, but I went ahead and finally got the PS5 to try out the exclusive titles. I enjoyed Spiderman. I wanted God of War to wow me, but it didn't. I still have high hopes for the Horizon games, I just haven't gotten around to them yet. That said, my PS5 has been collecting dust for almost 2 years. I've been enjoying Game Pass and all its offerings, along with other titles on Xbox. Then this past holiday season my son convinced me to get Ghost of Tsushima. I haven't touched my Xbox in the past month. This game is EXCELLENT. The graphics are gorgeous. The story is good. The gameplay is fun. It has some shortcomings, but they are few. Best game I've played in quite a while. I highly recommend this title.
| Features | |
| ESRB content descriptor | Blood and gore, Intense violence, Partial nudity |
| Publisher | Sony Interactive Entertainment Europe |
| Maximum number of online players | 4 |
| Maximum number of offline players | 1 |