Power Grid: Recharged - Rio Grande Games
Power Grid: Recharged - Rio Grande Games
Power Grid: Recharged - Rio Grande Games
Power Grid: Recharged - Rio Grande Games
Last updated at 07/18/2026 01:47:39
Rio Grande Games Rio Grande Rio Grande Power Grid Recharged Game, Blue
Free delivery
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Power Grid: Recharged
Delivery between 20–31 July $35.74
Power Grid
Delivery between 23–31 July $15
Power Grid: Recharged
Delivery between 23–29 July $29.47
Power Grid Recharged Board Game
Delivery $12
Power Grid Recharged
Delivery between 22–29 July $9.50
Tabletop Games | Power Grid: Recharged
Delivery $15
Power Grid | Board Game | Strategy
Delivery $15
Power Grid
Delivery $10
Power Grid Recharged
Delivery $9.95
originally posted on gamekings.co.nz
Great game! Love the tension of trying to buy resources when they are cheap but not wanting to over spend so that you can buy houses for your cities.
originally posted on ebay.com
It's fun packed in a box. It's like D&D turned into in a board game, with cards instead of dice and DM. Takes time to unbox and set up (huge amount of token and cards), but this is fun too. Quality of parts is top notch. Gameplay is amazingly designed. You can choose how much you role play, but you can definitively role play if you want. Feels like a campaign setting for D&D.
originally posted on https://www.mightyape.co.nz
I absolutely love this game! Its numerous awards and extremly high ranking on boardgamegeeks.com (#3 overall, and #1 6-player game) are well deserved. I regularly get together with a group of 4-6 friends and they are always eager to play. Each round of the game involves an auction of power plants, purchasing resources for those power plants from a fluctuating stock market, and purchasing connections to cities which will pay money in return for the power you provide them. Each of these phases can be highly competitive as players attempt to bid up the price for the best new power plants, grab all of the cheap resources, and prevent other players from connecting to cities they already supply. With a large selection of power plant cards, a double sided board (USA & ... MoreI absolutely love this game! Its numerous awards and extremly high ranking on boardgamegeeks.com (#3 overall, and #1 6-player game) are well deserved. I regularly get together with a group of 4-6 friends and they are always eager to play. Each round of the game involves an auction of power plants, purchasing resources for those power plants from a fluctuating stock market, and purchasing connections to cities which will pay money in return for the power you provide them. Each of these phases can be highly competitive as players attempt to bid up the price for the best new power plants, grab all of the cheap resources, and prevent other players from connecting to cities they already supply. With a large selection of power plant cards, a double sided board (USA & Germany maps) and loads of player induced variation this game has endless replayability. There are also a large number of viable strategies for winning this game and after each session we are always eager to play again to refine our strategies a little further. Despite this it is still possible to play with newbies as they pick it up quickly and easily and throughly enjoy themselves even if they are not winning!. In summary, I highly recommend this game, it is enjoyable with 2-3 players, but really reaches its full potential with groups of 4-6 players.
| Number of Game Players | 2-4 |
| Number of pieces | 1 |
| Assembly Required | No |
| Material Type(s) | Paper |
| Release date | 14 December 2018 |
Rio Grande Games Rio Grande Rio Grande Power Grid Recharged Game, Blue
Free delivery
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Power Grid: Recharged
Delivery between 20–31 July $35.74
Power Grid
Delivery between 23–31 July $15
Power Grid: Recharged
Delivery between 23–29 July $29.47
Power Grid Recharged Board Game
Delivery $12
Great game! Love the tension of trying to buy resources when they are cheap but not wanting to over spend so that you can buy houses for your cities.
It's fun packed in a box. It's like D&D turned into in a board game, with cards instead of dice and DM. Takes time to unbox and set up (huge amount of token and cards), but this is fun too. Quality of parts is top notch. Gameplay is amazingly designed. You can choose how much you role play, but you can definitively role play if you want. Feels like a campaign setting for D&D.
I absolutely love this game! Its numerous awards and extremly high ranking on boardgamegeeks.com (#3 overall, and #1 6-player game) are well deserved. I regularly get together with a group of 4-6 friends and they are always eager to play. Each round of the game involves an auction of power plants, purchasing resources for those power plants from a fluctuating stock market, and purchasing connections to cities which will pay money in return for the power you provide them. Each of these phases can be highly competitive as players attempt to bid up the price for the best new power plants, grab all of the cheap resources, and prevent other players from connecting to cities they already supply. With a large selection of power plant cards, a double sided board (USA & ... MoreI absolutely love this game! Its numerous awards and extremly high ranking on boardgamegeeks.com (#3 overall, and #1 6-player game) are well deserved. I regularly get together with a group of 4-6 friends and they are always eager to play. Each round of the game involves an auction of power plants, purchasing resources for those power plants from a fluctuating stock market, and purchasing connections to cities which will pay money in return for the power you provide them. Each of these phases can be highly competitive as players attempt to bid up the price for the best new power plants, grab all of the cheap resources, and prevent other players from connecting to cities they already supply. With a large selection of power plant cards, a double sided board (USA & Germany maps) and loads of player induced variation this game has endless replayability. There are also a large number of viable strategies for winning this game and after each session we are always eager to play again to refine our strategies a little further. Despite this it is still possible to play with newbies as they pick it up quickly and easily and throughly enjoy themselves even if they are not winning!. In summary, I highly recommend this game, it is enjoyable with 2-3 players, but really reaches its full potential with groups of 4-6 players.
This is a fairly complex, but brilliantly thought out strategy game. It's beauty, for me, lies in the fact that there is no dice and very little comes down to luck. Part of its beauty is that the playing order changes each round, so the person who is losing gets a slight advantage, keeping the game interesting even if you aren't winning, and adding an extra strategical element.It can take a while to get through the first couple of times while you become more familiar with the rules. There are many expansions available but I think they are just new maps and don't alter the dynamic of the game.I would recommend this game to anybody who enjoys strategy games.
A really well ballanced game. Each map (two included in base set) has a differenct set of challenges on top of the usualy mechanic. The 'bidding' mechanics for the powerstations and resources is a touch of genious and all but guarentees a close game every game.I'd rate this game as 'medium' complexity. If you're looking for a bit more than "Settlers" or "Ticket to Ride", then this is the one for you. Just be aware that game length is approx 2hrs, so a bit longer than the most 'after dinner' games.A game that well deserves it's excellent reputation that's easy to pick-up fro beginers and families but with enough crunch to provide longevity and challenge for avid gamers. A must for any true gamers shelf.
Still haven't played the game but played jaws of the lion and it was awesome. When I got mine, the box was bit teared up (fixed it with tape), definitely was the fault of the post. To conclude, if you have time and friends to play with I definitely recommend.
This is an older game, but still engaging. I love the turn order and market price mechanics. If you have the largest network, your opponents get first choice of the resources and where to expand. It's a fun game filled with strategy and one of my favorites.
I had played this game years ago and really enjoyed it. I had already bought it for friends and finally got it for myself. It's multifaceted strategy or you can totally ignore strategy and still have fun. My wife didn't want to stop playing it and she's not into strategy games.The resource market is I think the best feature of the game. It's fun and keeps track game different, as does which power plants come up.My only criticism, is that the directions are a little confusing. After a play through or two it makes sense though.
I swapped my old edition of this game for the recharged edition. After roughly 15 years after Power Grid’s initial release, this hallmark game deserved a few updates. I couldn’t pass up these few tweaks which make gameplay smoother. Although this edition isn't necessary, fans of Power Grid will more than likely appreciate all the changes. Most of the updates bring more information onto the board and accessible to all players instead of hidden in the Rulebook.ComponentsThe wooden resources have changed to look more like their respectable energy sources: a rubble of coal, an oil drop, a garbage can, and a symbol for nuclear; instead of cubes, cylinders, and other prisms in various colors. This easily differentiates between the resources and they are less likely to ... MoreI swapped my old edition of this game for the recharged edition. After roughly 15 years after Power Grid’s initial release, this hallmark game deserved a few updates. I couldn’t pass up these few tweaks which make gameplay smoother. Although this edition isn't necessary, fans of Power Grid will more than likely appreciate all the changes. Most of the updates bring more information onto the board and accessible to all players instead of hidden in the Rulebook.ComponentsThe wooden resources have changed to look more like their respectable energy sources: a rubble of coal, an oil drop, a garbage can, and a symbol for nuclear; instead of cubes, cylinders, and other prisms in various colors. This easily differentiates between the resources and they are less likely to roll around. The paper money is the same unfortunately... as well as the wooden houses. The Rulebook (in my opinion) has a better format to follow, which made referencing during the game easier. There are star symbols on the resource slots to mark the starting resources. This is excellent addition instead of rifling through the Rulebook for that information. Includes an auction piece to indicate the power plant under auction. Not a needed improvement, but nice it's included. Also handy step “barriers” to clearly show when the next step would activate. This is a must for me because it is one less thing players have to remember when the next step happens or the end of the game. An easy fix with an old edition is to use components from other games which would function the same way. This edition also has “resource refill” cards for each player count that is easily referenced during the game instead of the back of the Rulebook. The last change I'll mention is that the "starting" power plants have plugs in the sockets on the back of the cards. This was a great idea to easily differentiate the different power plants and allowed for rules to be less confusing when referring the two types.Now for the rule tweaks...• USA map - coal pool. Interesting to have coal always accessible but at a premium cost. It opens the game up to more strategy options. Probably a regional thematic change.• Germany map - no restocking nuclear once the #39 (red) Power Plant has been bought. Small change that reduces the over powered-ness of that Power Plant. Probably a regional thematic change.• Start with 1 more garbage slot available. Makes garbage Power Plants more attractive from the start of the game.• Starting (plug) power plants are shuffled. I like this change because of the variable starting power plants. After a while in the original Power Grid edition, using the same setup got "old". It is worded oddly in the rulebook, but the information is all there.• $1 discount token: Brings a new strategy to the auction phase. I really like this change because often in the original edition the "lowest" power plant on the available market is usually less attractive and gets over-looked. This changes the appeal of lower power plants which could be potentially a cheap investment.• 2-player Against the Trust: this variant I haven't explored enough because I own the robots expansion, therefore I have no "need" for this variant. Personally, I think the robots is a better AI option. "Against the Trust" tries to do the same but without extra components. It works okay but like I said, I'm impartial to the robots expansion.
Power Grid is a game I have played on an off for about ten years. Whenever it is picked up, regardless of what other games I have played between times it continues to impress.Each round consists of bidding for power stations at auction, purchasing fuel from a basic economy track (more demand, higher price), adding to your network of substations on a map of cities, and then powering the cities for cash.This game gives you the tangible feeling of the paper money, not unlike Monopoly but without the family argument. It would risk being a mathematical puzzle if not for the auctioning phase forcing players to try and figure out if overpaying for a power station is going to pay off in the long run.I find it incredibly fun and challenging with both my board gaming group ... MorePower Grid is a game I have played on an off for about ten years. Whenever it is picked up, regardless of what other games I have played between times it continues to impress.Each round consists of bidding for power stations at auction, purchasing fuel from a basic economy track (more demand, higher price), adding to your network of substations on a map of cities, and then powering the cities for cash.This game gives you the tangible feeling of the paper money, not unlike Monopoly but without the family argument. It would risk being a mathematical puzzle if not for the auctioning phase forcing players to try and figure out if overpaying for a power station is going to pay off in the long run.I find it incredibly fun and challenging with both my board gaming group and family enjoying it equally.It typically takes around 2 hours to play, and children 10yrs and up will be able to cope as long as they are playing with adults familiar with the rules.
| Number of Game Players | 2-4 |
| Number of pieces | 1 |
| Assembly Required | No |
| Material Type(s) | Paper |
| Release date | 14 December 2018 |